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Elementary geometry resources for ActiveInspire Flipchart $10 and up

Preview of Shapes Promethean Board Flip Chart

Shapes Promethean Board Flip Chart

This download is a PROMETHEAN BOARD flip chart to be used with an interactive whiteboard or computer with the Activinspire program. Make sure you have the Activinspire program in order to use this download.Learning to identify and understand the different shapes are very important concepts in our young learners early education process and we need to provide many opportunities to master this concept.This 93 page flip chart will help to expose students to the different shapes that they see every
Preview of Everyday Math 2nd Grade Promethean Lesson Unit 5 Pack

Everyday Math 2nd Grade Promethean Lesson Unit 5 Pack

Created by
Pamela Zweygardt
All of Unit 5 in one pack! Fonts: kevinandamanda.com mft.com Graphics: Mycutegraphics.com ** You must have ActivInspire to use this pack!! This is not a PDF!
Preview of NYS Grade 5 Math Module 6 Topic B Lessons 7-12

NYS Grade 5 Math Module 6 Topic B Lessons 7-12

Created by
Mr Fuest
This is a comprehensive ActivInspire flipchart that aides in implementing the NYS 5th grade math module. This product contains part of Topic B of module 6 that includes lessons 7, 8, 9, 10, 11, and 12. Each lesson has a title page that includes the lesson map, I can statement, and materials needed. Each lesson includes the recommended fluency activities, application problems, concept development, problem sets, exit tickets, and homework. The Flipchart was designed as a guide for each lesson to
Preview of NYS Grade 5 Math Module 6, Topic A, Lessons 1-6

NYS Grade 5 Math Module 6, Topic A, Lessons 1-6

Created by
Mr Fuest
This is a comprehensive ActivInspire flipchart that aides in implementing the NYS 5th grade math module. This product contains Topic A of module 6 which includes lessons 1, 2, 3, 4, 5, and 6. Each lesson has a title page that includes the lesson map, I can statement, and materials needed. Each lesson includes the recommended fluency activities, application problems, concept development, problem sets, exit tickets, and homework. *This lesson includes an bonus game that is not in the module. The
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