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Superhero Transformations: Rigid Motion - Hands-On - 21st Century Math Project

Rated 4.74 out of 5, based on 59 reviews
4.7 (59 ratings)
;
Clark Creative Math
17.4k Followers
Grade Levels
7th - 12th, Homeschool
Resource Type
Standards
Formats Included
  • Zip
  • Google Apps™
Pages
25 pages
$6.00
$6.00
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Clark Creative Math
17.4k Followers
Includes Google Apps™
The Teacher-Author indicated this resource includes assets from Google Workspace (e.g. docs, slides, etc.).
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  1. The project is the core of what I have built my classroom around. Scaffolding learners to real world projects. This bundle includes the 105+ math projects I have written. This is over 2,700 pages of content.21st Century Math Projects each scaffold through an authentic context and math skill building
    Price $395.00Original Price $564.00Save $169.00
  2. This is a selection of my Transformations resources all in a money saving Essential Bundle! You save significant money and time versus purchasing these separately!Essential Bundles are designed to give you everything you need to rock your unit. Warmups, Notes, Activities, Games, Exit Tickets, and Te
    Price $25.00Original Price $51.50Save $26.50
  3. 12 of my best selling projects/units all in an organized money saving bundle! These engaging, student/teacher approved math projects that provide rigor, relevance, and cross-curricular content altogether. I have each of these projects advertised separately these projects are $70, so this is over 30%
    Price $45.00Original Price $70.00Save $25.00

Description

BOOM! POW! WHAMO! If those words remind you of your 7th Period Class, I... think you need to find someone that can help you. If your kids dig comics and comic-book movies. This might be perfect for them!

Turn your Pre-Algebra Geometry classroom into Superhero City while teaching the useful skills of rigid motion transformations with this 21st Century Math Project. Specifically focusing on translations and reflections, heroes paired with a specific geometric shape, have to zap enemies all over the coordinate grid into submission to save their city. Students will use cutouts of shapes to turn this into a hands-on math project that will serve many different types of learners and plays into their childhood superhero infatuations!

In this 25 page document you will be given a mapping to the Content Standards, an outline for how to implement the project, handout resources for students to use, and an answer key. ***THIS PRODUCT HAS BEEN UPDATED WITH A GOOGLE SLIDES INTERACTIVE VERSION INCLUDED. REDOWNLOAD IF YOU HAVE IT ALREADY***


In all it is four different assignments --

-- ““The Euclideans”. Students will understand how to use translation and reflections in the plane. They will be able to write this in coordinate notation. This is a task that intends to scaffold the concepts that will be in the more challenging problems.

-- “Join the Squad”. Students will use translations and reflections with multiple functions to zap the enemies into submission. Each Mission has slightly different requirements so encourage students to read carefully.

-- “Super Power Rotations”. This introduces students to rotating shapes in the plane.

and finally... "The Boss Challenge”. Students must put all of their skills together in order to translate, reflect and rotate shapes in such a way to eliminate all enemies. Students will need to figure out a solution that will hit all of the enemies, without standing on a beam or a baddie. They also cannot hit any kids.

You may be interested in the following discounted bundles. SAVE $$$!

21st Century Math Projects -- All the Projects

Need an Entire Curriculum?

21st Century Pre-Algebra –- the Entire Curriculum

21st Century Geometry –- the Entire Curriculum

For more tips, tricks and ideas check out the Clark Creative Education Blog

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Total Pages
25 pages
Answer Key
Included
Teaching Duration
4 days
Last updated Aug 18th, 2017
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Standards

to see state-specific standards (only available in the US).
Verify experimentally the properties of rotations, reflections, and translations:
Describe the effect of dilations, translations, rotations, and reflections on two-dimensional figures using coordinates.
Understand that a two-dimensional figure is similar to another if the second can be obtained from the first by a sequence of rotations, reflections, translations, and dilations; given two similar two-dimensional figures, describe a sequence that exhibits the similarity between them.
Represent transformations in the plane using, e.g., transparencies and geometry software; describe transformations as functions that take points in the plane as inputs and give other points as outputs. Compare transformations that preserve distance and angle to those that do not (e.g., translation versus horizontal stretch).
Use geometric descriptions of rigid motions to transform figures and to predict the effect of a given rigid motion on a given figure; given two figures, use the definition of congruence in terms of rigid motions to decide if they are congruent.

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