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Related Facts | Addition and Subtraction within 20 | Boom Cards

Rated 4.95 out of 5, based on 20 reviews
5.0 (20 ratings)
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Grade Levels
1st - 2nd
Standards
Formats Included
  • PDF
  • Internet Activities
Pages
40 Boom Cards
$2.00
$2.00
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Compatible with Digital Devices
The Teacher-Author has indicated that this resource can be used for device-based learning.
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Description

Do you want to make learning about Related Facts fun? These digital, NO PREP, paperless practice for finding the missing number in related Addition and Subtraction equations within 20 are a great way for your students to practice finding relationships between addition and subtraction.

This Boom Cards™ deck provides students with practice of addition and subtraction within 20.

This game supports the Common Core Standard 1.OA.C.6, 1.OA.D.8

Boom cards can be used in centers, assigned for homework, RTI, interventions, or even as whole group reviews. Students can play on laptops, tablets, phones, and Smartboards.

In this game, students will explore the relationship between addition and subtraction by solving problems within 20. Students will find the missing addend and minuend in addition and subtraction problems. Subtraction will be fun with these 40 NO PREP Task Cards.

Click the preview button, then click on the clipboard to play a sample of this game.

PDF Includes:

A link to your purchased deck on Boom Learning℠ which contains the Mixed Addition and Subtraction download.

What is Boom Learning℠ and what are Boom Cards™?

Boom Cards™ play on modern browsers (released in the last three years) on interactive whiteboards, computers, tablets, Chromebooks, iPads, iPhones, Android tablets and phones, and Kindle-Fire tablets. Boom Cards apps are also available on the App Store, Google Play and the Amazon Kindle Fire store.

Boom Cards:

Are digital and interactive task cards

Are self-checking

Are super fun (like a game to the students)

Require NO printing, laminating, or assembling in any way (nothing can get lost)

Can be used over and over

Are great paperless practice option for your classroom or homeschool students

Can be purchased on TPT or through the Boom Store on the Boom Learning website

Not sure your browser is modern enough? Open the preview of this product to see a sample!

Look at what teachers are saying about Boom Cards!

"This is awesome! I wish I would have known about this fun game last year. This will really help me this summer when I am working one on one with my students."

"My students beg to do these everyday!"

"My students love these Boom Cards!"

"These boom cards are great! My students love to log on and use the boom cards...and I am pleased with all of the learning that is taking place."

"Thank you for making these activities for digital use. This way, I can find them when I need them by putting them into my monthly files."

"Love these boom cards-great resource for checking student's knowledge pre-, during, or post learning!"

"I had my feisty firsties all engaged when introducing the /ck/ digraph and then they were able to practice on iPads and on white board during literacy center rotations. Thank you for sharing!"

"Great for centers!! Thank you!!!!"

"Fun! This will be great with my kiddos that need just a bit more practice. That's just the way we do it in lessons so this matches perfectly. Thank you"

Not Sure About Boom in your classroom? Boom Learning was just awarded the Academics' Choice Awards™ Smart Media Award .

How do I play my Boom Cards?

After you purchase this product, you will download a PDF that will contain a link to your purchased cards on Boom Learning. To redeem your Boom Cards, you will create an account for Boom Learning. The account that accompanies your purchase allows you to play the Boom Cards on interactive white boards and with individual students using Fast Play. Fast Play does not save student progress reports.

To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for modern Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (a form of play that gives instant feedback to students for self-grading Boom Cards). For assignment options that report student progress back to you, you will need to purchase a subscription. If you are new to Boom Learning, you will be offered a free trial. Read here for details: http://bit.ly/BoomTrial


In order to play Boom Cards, you must have an internet connection.

Boom Learning℠ and Boom Cards™ are the trademarks of Boom Learning, Inc. Used with permission.

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Total Pages
40 Boom Cards
Answer Key
Included
Teaching Duration
N/A
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Standards

to see state-specific standards (only available in the US).
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Determine the unknown whole number in an addition or subtraction equation relating three whole numbers. For example, determine the unknown number that makes the equation true in each of the equations 8 + ? = 11, 5 = ▯ - 3, 6 + 6 = ▯.

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