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Living and Nonliving Things Sort Boom™ Cards Science Lesson Kinder 1st Grade

Rated 4.86 out of 5, based on 29 reviews
4.9 (29 ratings)
;
Sarah Winchell
1.4k Followers
Grade Levels
PreK - 1st, Homeschool
Standards
Formats Included
  • PDF
  • Google Apps™
  • Internet Activities
Pages
30 slides
$3.50
$3.50
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Sarah Winchell
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Includes Google Apps™
The Teacher-Author indicated this resource includes assets from Google Workspace (e.g. docs, slides, etc.).

What educators are saying

This was a great resource to use in helping my students understand living and non living. I used this when I did a Biomes unit.

Description

Students will identify a picture as living or non-living. Photographs of living and nonliving things, animals, and plants are featured in this resource.

This set includes 30 cards featuring photos of living and non-living objects, animals, and plants.

BOOM Cards are an amazing digital learning tool! You can see a preview of this deck by clicking on the link below.  Read more to find out about setting up your free account. 

Made to used with:

  • Interactive whiteboards
  • Desktops
  • Chromebooks
  • Ipads
  • Iphones and other handheld devices.
  • Google Classroom

You will receive a PDF with the link to your digital purchase that will take you to the BOOM Learning Website. You can see the deck you are purchasing by using the link below!

See This Boom Card Deck in Action

Boom Cards are:

  • Self Checking
  • Interactive
  • Paperless Digital Learning
  • They give you instant feedback

What are you buying?

You are buying Boom Cards: cloud-based digital resources. Boom Cards play on modern browsers (released in the last three years). Free player apps are also available. Not sure if your browser is modern enough? Try the Boom Card Deck preview below.

To use Boom Cards, YOU MUST OPEN AT LEAST A FREE Boom Learning ACCOUNT (just like you have to have a Google account to use Google resources). Click the links inside the product .pdf to redeem your Boom Cards and create an account (or add to your account if you already have one). Free accounts include the ability to generate student progress reports for 5 students and to make up to 5 DIY decks. Free accounts include the ability to assign Boom Cards to unlimited students (without progress reports) using the Fast Play pin option available in the Library.

If you are new to Boom Learning, you will receive a 90-day free premium upgrade that includes student progress reports for up to 150 students. At the end of the trial period, you will be invited to purchase the upgrade. If you do not, you will be moved to a free account. You may upgrade, downgrade or cancel at any time. If you do not upgrade, you can continue using your purchased Boom Cards with Fast Play.

I know you will enjoy using BOOM Cards in your classroom! As always please feel free to ask any questions. I am glad to help you!

Thanks for visiting,

Sarah

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Total Pages
30 slides
Answer Key
Included
Teaching Duration
N/A
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Standards

to see state-specific standards (only available in the US).
Classify objects into given categories; count the numbers of objects in each category and sort the categories by count.
Actively engage in group reading activities with purpose and understanding.
With prompting and support, read informational texts appropriately complex for grade 1.
NGSS1-LS1-1
Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs. Examples of human problems that can be solved by mimicking plant or animal solutions could include designing clothing or equipment to protect bicyclists by mimicking turtle shells, acorn shells, and animal scales; stabilizing structures by mimicking animal tails and roots on plants; keeping out intruders by mimicking thorns on branches and animal quills; and, detecting intruders by mimicking eyes and ears.
NGSSK-ESS3-1
Use a model to represent the relationship between the needs of different plants or animals (including humans) and the places they live. Examples of relationships could include that deer eat buds and leaves, therefore, they usually live in forested areas; and, grasses need sunlight so they often grow in meadows. Plants, animals, and their surroundings make up a system.

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