Introduction to Copyright and Plagiarism for Art students "interactive" lesson
- Google Driveā¢ folder
- Internet Activities
- Webquests
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Description
Teach your students about copyright, plagiarism, emulation, appropriation, and synthesis. Though it is written for grades 7-12, it can be modified for elementary levels, as well as homeschool curriculums. This lesson includes an interactive student activity guide which can be used for both in the classroom and asynchronous learning.
What is included:
- lesson plan with link to an Edpuzzle
- 13 slide Google slides introduction/teacher presentation
- 2 Interactive Activities with Answer keys; can be completed digitally or printed
- 3 optional project ideas that explore emulation, appropriation, and synthesis with student examples
The introductory Google Slides teacher presentation teaches students what copyright, fair use, and plagiarism are and why it is important to know the difference. It reviews the vocabulary terms transformative, derivative, emulation, appropriation, and synthesis. There are two separate presentations for the introduction and the option project ideas.
The first "interactive" activity reviews the information that is in the introductory presentation, while also including links for students to explore further. There are fill in the blank areas and a true/false questionnaire.
The second "interactive" activity reviews 9 different court cases where fair use and appropriation were contested by the original artist. After reviewing a short description of the case, students will determine a verdict with an explanation for that verdict. This activity uses critical thinking skills and can be done individually, in small groups, or as a class. There is an answer key included.
If you want to extend the topic of copyright further, there is an optional Project where students get to explore: emulation, appropriation, and synthesis. This can be done in parts at different times of the school year or all at once as part of a larger unit of study.
Key topics: copyright, plagiarism, fair use, emulation, appropriation, synthesis