Grammar Review Digital Escape Room - Escape the Decades - Digital Resources
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- Who says grammar review has to be boring? Bring on the fun with this mini bundle of 2 escape room activities that have engaging grammar challenges as well as tasks to encourage critical thinking, problem solving, and following directions. (See important information below about tech requirements)⭐️WhaPrice $8.00Original Price $9.50Save $1.50
Description
Who says grammar review has to be boring? Bring on the fun with this escape room that has engaging challenges including grammar, spelling, and mechanics activities as well as tasks to encourage critical thinking, problem solving, and following directions.
Your students will love this all-digital escape room adventure, where they find themselves in a time warp and need to solve puzzles and complete activities to move through the decades and return to modern times. This would be perfect for decades week or decades day during spirit week! ️
- See information below about tech requirements
⭐️ How does it work? As your students travel through the decades, they will get a taste of the music, fashion, and trends of the different eras all while working through grammar and language challenges. Here are the fun activities they will have for each decade:
- 1950s: choose some songs on a jukebox and go to a sock hop
- 1960s: check out some music posters and buy a van to go to a music festival
- 1970s: go to a disco and shop for leisure suits and 8-tracks
- 1980s: make a mix tape and put together a neon outfit
- 1990s: get familiar with some pop culture icons
Click the Preview link above for a closer look at this activity!
⭐️ The grammar and language challenges involve 2 related topics for each decade, which you may need to review with your students first:
1950s = Spelling
- homophones/commonly confused words
- commonly misspelled words
1960s = Mechanics
- capitalization of titles
- punctuation/quotations
1970s = Verb Tenses
- subject-verb agreement
- avoiding inappropriate verb tense shift
1980s = Pronoun use
- subject and object pronouns
- pronoun-antecedent agreement
1990s = no grammar; just a fun cryptogram puzzle for critical thinking skills
- However, you have the ability to customize the game a bit and delete one or more of the activities to best suit students' needs or to adjust for time.
⭐️ What you'll get:
- A PDF file with a link to a Google Form to assign to students to play the game
- Complete and in-depth instructions explaining exactly how to set up and assign the game to your students
- Detailed answer key with the answers to the puzzles and challenges, as well as thorough and clear explanations about how to solve the challenges and determine the code for each lock
- A student notes sheet (more explanation about this below)
NOTE: While most of the game is grammar and language based, there are a few activities that require thinking outside of the box a bit. An incorrect attempt at opening a lock will give them a hint that should get them on the right track. However, there are a couple of challenges where some students may benefit from an additional hint from you.
There is a small amount of setup that you will need to do, so you will need to go through the activity first. Also, it is helpful to to a trial run of the activity yourself so that you can become familiar with the game and be prepared to assist with hints if students get stuck.
I have also included a notes sheet for students, as well as a teacher copy with suggested hints. The notes and recording sheet can be helpful for students if you do not plan on having them do the entire game all in one day. You may prefer to have them do one or two decades per day, for example, so you can have them keep track of the codes they discovered so they can resume the game on another day.
⚠️ IMPORTANT NOTE⚠️ This activity is completely digital, and students will need to have access to the following: Google Forms and Google Slides. Please confirm that your school allows access to these types of documents when they are from outside your school district. There are also YouTube links, but they are not critical to the game if your school does not allow access to YouTube. They are just short examples of musical styles from the decades.
⭐️ Benefits of Escape Rooms:
Students love them, so they make excellent back to school icebreaker activities or can be used for those times you want to give them a fun break. They are perfect for holiday parties, days leading up to or following a school break, a stress-relieving activity after state testing days, or any time your students just need a break from the routine.
But the best part is the multiple social and educational benefits: team building and bonding, builds critical thinking skills, encourages creative thinking, improves attention to detail, and develops analytical and problem-solving skills. Love escape room games? Check out the whole collection of escape room games!
⭐️⭐️⭐️⭐️⭐️What teachers are saying about this escape room activity:
- "This was so much fun!" Denelle C. (6th Grade)
- "My students loved this resource! We used it as an activity during Decades Week at school." - Jamie W. (6th Grade)
- "Loved how challenging this was for my students -- even at the end of the year!!" - Amanda N. (6th and 7th Grade)
- "My student had a blast time-travelling and review for our state writing tests. Thanks! This is a wonderful resource." - Mary E. (8th Grade)
- "We used this as culminating grammar study activity. The students loved it! They especially liked some of the songs embedded throughout the activity." - Meghan A. (7th Grade)
⭐️ For another fun escape room challenge, check out Word and Logic Puzzles Escape Room or Jewel Heist Digital Grammar Adventureor for the biggest savings, grab the Escape Room Bundle!
⭐️ Bundle up and Save! ⭐️
If you love puzzles and games that get students thinking, grab the Endless Word Puzzles and Games Mega Bundle for a 50% savings!
❤️ You might also like:
- Dictation for Spelling, Punctuation, Capitalization, and Structure
- Brain Breaks, Ice Breakers and Warm-Up Activities
- Context Clues
- Tense Shift Boom Cards
- Possessive Nouns Task Cards
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