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Game Design Final Projects Unit Plan- Game Design Edition

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Tech Twins
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  1. These projects and activities are included in the Game Design Full-Year Course.Google, Windows, & Mac-friendly!All documents are editable to meet your classroom needs.The activity can be taught in the classroom or online.Product Details:This bundle includes 17 Activities and projects that are ea
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Description

Want additional Game Design Materials? Check out our Game Design Full Year Course, which includes this unit plan!

This unit also pairs perfectly as a great addition to the Web Design Full-Year Course

  • Unit can be taught in the classroom or online
  • Google, Windows, & Mac-friendly!
  • All documents are editable to meet your classroom needs.
  • ISTE Standards & CTE Game Design Curriculum Standards Included.
  • No coding experience is needed for this unit.

Included:

  • Unit Plan
  • Game Design Final 6-Part Project & Rubric
  • Progress Report & Reflection
  • Bug Testing & Feedback Activity
  • Game Design Class Reflection Final & Rubric

Unit Objectives:

  • With demonstrations and applications, students will create a presentation to display the game they coded to peers.
  • Students will analyze and give feedback to peers game to help improve their success rate. 
  • Students will brainstorm and create their personal coding game from scratch using the game design document.

This unit plan is designed to have students reflect on the basics of Game Design using their block coding or JavaScript coding skills previously taught. (This unit is flexible to fit and adapt to the needs of your classroom knowledge and skills.)

Students will complete their final project for a game design class. In this project, students must create a game to display to the class. This is an excellent opportunity for students to show off their knowledge and skills in game design. For this project, students will make use of the following coding options for their project based on their skill level:

    • JavaScript Coding
    • HTML Coding
    • Scratch Website
    • GameStar Mechanic
    • Any other platform they have learned to code on in this class

Students will also create a Game Design Document and prototype, run Bug Testing, receive feedback, Finalize a Game Design Project, create a presentation, participate in a Game Play Day Booth, and complete a class reflection project. This is a great final unit plan complete of projects for any game design class of any level!

This unit is infused with technology and real-world application and is designed to be engaging and rigorous. It is the perfect unit for any technology, computer, STEAM, or business class.

This unit plan is conducted through engaging projects that are graded on effort/attempt and a project graded on overall appearance and completion of given requirements.


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Total Pages
22 pages
Answer Key
Included
Teaching Duration
1 Week
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