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First Grade Science NGSS Full Year Science Lessons and Units and Activities

Rated 5 out of 5, based on 50 reviews
5.0 (50 ratings)
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Grade Levels
1st, Homeschool
Standards
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  • Zip
Pages
Over 340 Slides and Pages
$41.52
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$41.52
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You Save:
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What educators are saying

I like having alternative activities to compliment our district curriculum. This is a quality resource.
This was a perfect resource for teaching science. It included activities and what materials would be needed.

Products in this Bundle (11)

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    Bonus

    Alignment to Standards, Materials List, Scope and Sequence

    Description

    First Grade Science Bundle for NGSS. This NGSS first grade science bundle is a year’s worth of science for first grade. It covers all the NGSS standards for first grade. Hands-on science, great labs, and interesting activities for first-grade science, discounted in the first-grade science bundle. Save 20% by purchasing this first grade science bundle.

    This Bundle Includes:

    Animals and Their Babies

    Designing a Solution

    Seasons and Daylight Patterns

    Sound Unit for First Grade

    Sun and Moon Patterns

    Pumpkin Science First Grade

    First Grade Unit on Light

    All About Chickens First Grade

    NGSS Engineering activities for First Grade

    Teachers Love This Bundle!❤️❤️❤️❤️

    Elladia ⭐️ ⭐️ ⭐️ ⭐️ ⭐️ Extremely Satisfied

    Just what I needed. Worked really well for the grade level and aligns perfectly with the standards.

    Chad ⭐️ ⭐️ ⭐️ ⭐️ ⭐️ Extremely Satisfied

    Covers my whole year and all the standards for first grade NGSS. Each resource is clear and easy to use. I am really pleased with this bundle.

    The resource includes labs, science centers, sorting cards, lesson plans, worksheets, puzzles, and more.  Students will love these age-appropriate science materials designed to meet the first-grade NGSS standards.

    Standards are addressed as follows:

    Waves Light and Sound

    1-PS4-1. Plan and conduct investigations to provide evidence that vibrating materials can make sound and that sound can make materials vibrate.  Sound Vibration Unit

    1-PS4-2. Make observations to construct an evidence-based account that objects can be seen only when illuminated Light Unit

    1-PS4-3. Plan and conduct an investigation to determine the effect of placing objects made with different materials in the path of a beam of light. Light Unit

    1-PS4-4. Use tools and materials to design and build a device that uses light or sound to solve the problem of communicating over a distance.*Sound Vibration Unit

    Structure and Function, Information Processing

    1-LS1-1. Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs. External Features for Living Things, Designing a Solution to a Human Problem

    1-LS1-2. Read texts and use media to determine patterns in behavior of parents and offspring that help offspring survive Animals and Their Babies and All about Chickens

    1-LS3-1. Make observations to construct an evidence-based account that young plants and animals are like, but not exactly like, their parents. Animals and Their Babies

    Space Systems, Patterns and Cycles

    1-ESS1-1. Use observations of the sun, moon, and stars to describe patterns that can be predicted.

    Sun and Moon Patterns

    1-ESS1-2. Make observations at different times of year to relate the amount of daylight to the time of year.

    Seasons First Grade

    K-2.Engineering Design

    K-2-ETS1-1. Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

    K-2-ETS1-2. Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

     K-2-ETS1-3. Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

    These resources are created by Lynda R. Williams at Teaching Science

    Follow me and get news of my new resources.  Each new resource is discounted by 50% for the first 24 hours! 

    If you have questions about my resources please contact me at lywilliams1@gmail.com

    * My resources are secure and not editable for copyright reasons. 

    Total Pages
    Over 340 Slides and Pages
    Answer Key
    Included
    Teaching Duration
    1 Year
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    Standards

    to see state-specific standards (only available in the US).
    NGSSK-2-ETS1-2
    Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
    NGSS1-ESS1-1
    Use observations of the sun, moon, and stars to describe patterns that can be predicted. Examples of patterns could include that the sun and moon appear to rise in one part of the sky, move across the sky, and set; and stars other than our sun are visible at night but not during the day. Assessment of star patterns is limited to stars being seen at night and not during the day.
    NGSSK-2-ETS1-3
    Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
    NGSS1-LS1-1
    Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs. Examples of human problems that can be solved by mimicking plant or animal solutions could include designing clothing or equipment to protect bicyclists by mimicking turtle shells, acorn shells, and animal scales; stabilizing structures by mimicking animal tails and roots on plants; keeping out intruders by mimicking thorns on branches and animal quills; and, detecting intruders by mimicking eyes and ears.
    NGSSK-2-ETS1-1
    Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

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