Elements and Principles of Art 360° Digital Escape Room Bundle
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- Internet Activities
- Easel Activity
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Description
This Elements of Art Digital Escape Room and Principles of Design Digital Escape Room Bundle is a perfect way to introduce students to the Elements and Principles of Art in a fun and engaging way.
Elements of Art Digital Escape Room
This Escape into Art digital escape room is a full 360° escape room that introduces your students to The Elements of art in a fun and engaging way. Students must solve clues for the seven elements of art and a final hidden clue!
By clicking on the play button in the center of the gallery the digital escape room opens. The start icon inside the escape is the setup for the game and gives the student instructions for the escape. There are eight clues and eight locks total.
Clues include;
- Line: Line definitions click and drag clue
- Shape: Kandinsky's "Color Triangle" puzzle
- Value: Video with quiz clue
- Color: Sort color schemes and unscramble quote
- Texture: Watch video then follow a link to open this lock
- Form: Crossword puzzle clue
- Space: Label painting with ways to create space,
- Hidden clue: Solve the riddle to unlock the final lock!
Why teach a digital escape room in the Visual Arts Classroom?
- Great for introducing students to the Elements of Art
- Reflect on what students have learned using the digital reflection sheet.
- The perfect way to start any art class at the secondary level.
- Reinforces logic and reasoning skills
- Student notes and assignment sheet provided as a TPT EASEL activity.
- Step-by-step teacher instructions with answer key is provided
- Promotes team building, cooperative learning, and deductive reasoning
Principles of Design Digital Escape Room
This Principles of Design digital escape room is a full 360° escape room that introduces your students to Principles of Design in a fun and engaging way. Students navigate through the virtual room to learn and solve clues for seven of the nine Principles of Design. The setup: The hottest new visual art class is finally open, and it's on your schedule! You arrive in the classroom and are excitedly talking to your friends when suddenly the room is plunged into darkness and you hear the door slam! What is happening? Why are you locked in? You must follow the principles of design, learn about each, and solve the puzzles in order to escape!
Clicking on the play button the digital escape room will open. Students navigate through the room by clicking and dragging around the virtual art room. Students start the escape by clicking on the red start button. This is the setup for the game and gives the students instructions for how to play. There seven clues and locks included.
- Great for introducing students to the Principles of Design
- Reflect on what students have learned using the digital reflection sheet
- Reinforces logic and reasoning skills
- Student notes and assignment sheets are provided as a TpT EASEL activity.
- Step-by-step teacher instructions with answer key are provided
- Promotes team building, cooperative learning, and deductive reasoning
- Clues include:
- Principle of Pattern & Repetition - Info Card, Video & Pigpen Cipher clue
- Principle of Rhythm - Info Card, Video & Unscramble types clue
- Principle of Contrast & Variety - Info Card, Video & Reveal painting clue
- Principle of Balance - Info Card, Video & Sort asymmetrical, symmetrical and radial balance clue
- Principle of Movement - Info Card, Video & Cryptogram & text message clue
- Principle of Emphasis - Info Card, Video & Wyeth Video & Christina's World Quiz clue
- Principle of Unity - Info Card, Video & Jacob Lawerence painting puzzle clue
Test Site:
CLICK HERE to test that this escape room and the websites inside will work on your school computers. BE SURE TO CHECK ON A STUDENT'S COMPUTER!
Before purchasing, please check to make sure you and your students will be able to use these sites by clicking on the test website link above. It is your responsibility to make sure the links will work before purchasing. Feedback left for technical issues does not reflect the function of this escape room.
©2021 A Space to Create. All rights reserved. Concept, Game Play, and Environment background created by Sabrina Wingren. You may not modify, copy, distribute, transmit, display, reproduce, publish, license, create derivative works from, transfer, sell or profit in any way from the use of this escape room without permission. This includes sites such as outschool where you are teaching a lesson for profit.