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Easter Escape Room, Breakout Activity Bundle Print & Digital Boom Cards

Rated 4.75 out of 5, based on 4 reviews
4.8 (4 ratings)
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Grade Levels
K - 2nd
Resource Type
Standards
Formats Included
  • Zip
  • Internet Activities
Pages
55 pages, 26 Boom Cards
$5.20
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$6.50
You Save:
$1.30
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$5.20
List Price:
$6.50
You Save:
$1.30
Bundle
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Compatible with Digital Devices
The Teacher-Author has indicated that this resource can be used for device-based learning.

What educators are saying

This was a great resource. I was able to modify it for my preschoolers to introduce them to escape rooms! They loved it!

Products in this Bundle (2)

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    1. Have everything you need to keep your students engaged and motivated the weeks before or after Easter break with this money-saving mega bundle!In this mega bundle you'll receive:Easter Science & STEM - Easily add hands-on science experiments and STEM challenges to your Easter plans with 13 engag
      Price $18.50Original Price $24.50Save $6.00
    2. This money-saving bundle has fun, easy-to-set-up (no props needed) escape rooms that will keep your students engaged and learning throughout the school year! They are a great way to practice and review skills while working together as a team!Each escape room has an attention-grabbing story (problem)
      Price $25.50Original Price $34.00Save $8.50

    Description

    In this money-saving bundle you receive both a print and digital Boom Cards version of an engaging Easter escape room that helps your students sharpen their problem-solving, critical thinking, deductive reasoning, math, & literacy skills while helping the Easter Bunny find his lost Easter eggs.

    Use these fun, easy-to-set-up (no props needed) escape rooms to keep your students engaged and learning the days before Easter break! They will love finding and figuring out the clues and lock combinations that will help the Easter Bunny find his Easter eggs in time for Easter!

    Students must figure out which clues to use to open each lock, solve the puzzles for each lock to figure out the combinations, and ultimately solve a logical thinking riddle to locate the missing eggs.

    The following skills are covered in these escape rooms: (please see the preview files for examples of each to see if they are a good fit for your students):

    • Match the clues (visual discrimination, matching, logical thinking)
    • Sudoku Puzzle (problem-solving, visual discrimination, logical thinking)
    • Letter Elimination Puzzle (phonics, letter recognition, reading, blending)
    • Maze (rhyming, problem-solving)
    • Puzzle (counting by 5s, counting, number recognition)
    • Arithmagon Puzzle (addition, problem-solving, critical thinking)
    • Logic Riddle/Puzzle (logical thinking, problem-solving)

    Printable Version

    The print version is low prep (no props needed - large envelopes are optional, just print & go) and contains fun printable materials and instructions for setting up and conducting an escape room.

    If you have never done an escape room with your students before, no worries! You will receive the following in the print version:

    • Teacher instructions for preparing (no props needed - large envelopes are optional, just print & go), setting up, and conducting the escape room
    • Table of Contents
    • Whole-Class & Small Group Instructions
    • Story Cards & Written Narrations for Each (color and black/white) - sets the stage for the escape room and gets students "hooked"
    • Printable Clues and Answer Sheets - puzzles, mazes, activities that review skills
    • Instructions for Each Clue
    • Printable Answer Keys
    • Bonus Egg Location Activity - students will use inferencing and deductive reasoning skills to figure out exactly where in Easter Bunny Land the missing eggs are located
    • Reward Certificates (color and black/white) - special "thank you" certificates from the Easter Bunny and his friends

    Digital Boom Cards Version

    The digital Boom Cards are a self-guided and self-checking escape room that leads students through a fun learning adventure where they must solve challenging riddles and puzzles in order to save Easter.

    Audio files on each card lead students through the escape/breakout activity. Young students can complete it independently, with a family member, with fellow students, or together on Zoom meeting.

    What are Boom Cards?

    Boom Cards are interactive, self-checking digital task cards that require NO PREP (no printing, cutting, or laminating required)!

    They offer an easy way for teachers to assess important skills and a fun way for students to practice these skills.

    They are perfect for whole group instruction on an interactive whiteboard or small group instruction, center activities, individual practice on an iPad, laptop, desktop, tablet, or smartphone.

    To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for modern Android, iPads, iPhones, and Kindle Fires.

    For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (a form of play that gives instant feedback to students for self-grading Boom Cards). For assignment options that report student progress back to you, you will need to purchase a subscription.

    If you are new to Boom Learning, you will be offered a free trial. Read here for details: http://bit.ly/BoomTrial.

    Not sure if your browser is modern enough? Try a free Boom Cards deck first.

    Why use an escape room in your classroom?

    • They are engaging and fun for students.
    • They promote working together as a team.
    • Students use critical thinking and problem-solving skills to solve riddles and puzzles.
    • They are challenging and get students to think.
    • They are hands-on.
    • Students use their imaginations.
    • Students work together to solve the problem.
    • Students can showcase their unique skills.

    You may also like:

    My Easter Resources

    My collection of Escape Rooms

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    Total Pages
    55 pages, 26 Boom Cards
    Answer Key
    Included
    Teaching Duration
    N/A
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    Standards

    to see state-specific standards (only available in the US).
    When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object.
    Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted.
    Understand that each successive number name refers to a quantity that is one larger.
    Count to answer “how many?” questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1-20, count out that many objects.
    Solve addition and subtraction word problems, and add and subtract within 10, e.g., by using objects or drawings to represent the problem.

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