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Digital Pirate Decimal Place Value Math Quest Game 5th Grade Escape Room

Rated 4.75 out of 5, based on 4 reviews
4.8 (4 ratings)
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Mrs J's Resource Creations
31.2k Followers
Grade Levels
4th - 6th, Homeschool
Resource Type
Standards
Formats Included
  • PDF
  • Internet Activities
$4.50
$4.50
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Mrs J's Resource Creations
31.2k Followers
Easel Activity Included
This resource includes a ready-to-use interactive activity students can complete on any device.  Easel by TPT is free to use! Learn more.
Compatible with Digital Devices
The Teacher-Author has indicated that this resource can be used for device-based learning.

What educators are saying

I appreciate how this resource offers built-in differentiation to accommodate the diverse needs of my students. With multiple difficulty levels and customizable options, I can easily tailor the game to suit individual learning styles and proficiency levels. It's engaging and fun!
My students loved this escape room! It was a perfect extension activity after our math unit on decimals was completed!
Also included in
  1. Place Value Digital Math Quest GAME. Your students can play a pirate adventure, Redbeard's Rebellion, in a digital game format. This resource is designed to be played on any device with an Internet connection (please read the technical tips section and try the free chapter below to see if it works f
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  2. Grab a bundle of CSI Digital Math Mysteries and Digital Math Quest Games and save!These Digital math games are a different format to my traditional printable and Google Slide Digital worksheet math mysteries and quests. These digital math games contain a more graphic style of game. While some of th
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Description

Pirate Decimal Place Value Digital Math Quest GAME - Adventure meets Escape Room with this style of game. This is LEVEL 3 Place Value with Decimal Numbers >> Target 5th Grade >> Please check the math skills listed below to see if they are right for your class. Your students will be playing Redbeard's Rebellion in a graphic digital game format. This resource is designed to be played on any device with an Internet connection. (Please read the technical tips section and try the free game sample below to see if this type of game will work on your device.)

Game Features

  • Video introduction story
  • Digital game links that can be played on any device with an Internet connection (please check sample)
  • There are four different possible endings, each with a short ending video clip.
  • Students must discover the passwords at the end of each chapter to unlock the proceeding part of the quest story.
  • Multiple choice answers
  • Game links are provided via PDF, Google Slides, QR Codes, and Easel.


Implementation Suggestions

  • Turn it into a competition to see who can complete the quest first in your classroom, OR set a timer with a limit that everyone must aim to beat to finish the adventure (or a single chapter if you prefer to break it up into smaller chunks).
  • Complete as a whole class on your Interactive Whiteboard. Students take turns answering the questions.
  • Assign your students to complete independently or in pairs on a device. They could do this as an early finisher task, during your math block, or for homework.


GAME SAMPLE

All you need is a steady Internet connection and a device to play the game. I recommend using the test link below to see if it will work for you.
<CLICK HERE> to try a sample of a math game to see if these types of games work on the device you plan to use to complete.

Didn't work? Ensure that cookies are enabled and you have a steady Internet connection. Try a different Internet browser, such as Google Chrome. Clearing your browsing history/cache helps, too. Chromebook users may need to adjust permission settings.


MATH SKILLS:
This is LEVEL 3 only.

If you'd like the Three Math Levels in One Pack <please click here>



LEVEL 3 Place Value Skills with Decimal Numbers

Ideal grade levels: 5th Grade (Advanced 4th Grade or early 6th Grade for review)

  • Chapter 1: Place Values in Decimal Numbers
  • Chapter 2: Convert Decimals from Expanded Form to Standard Form
  • Chapter 3: Understanding Decimals Expressed in Words
  • Chapter 4: Comparing Decimal Numbers (< > =)
  • Chapter 5: Rounding Decimal Numbers
  • Chapter 6: Estimate Sums & Differences of Decimals using Rounding

FAQ


What's the same as the paper math quest?

  • The video hook intro
  • Correct answering of math questions to progress through the adventure
  • Alternate story endings


What's different from the paper math mystery?

  • No printing or photocopying is required
  • The math questions are different - This game focuses on place value, whereas the paper copy involves a variety of mental math challenges
  • Lots of graphics
  • The answers are presented in multiple choices for students to search and find answers.
  • Cannot chapter jump; completion of each chapter unlocks access to the next clue.
  • Four different video ending clips. One option will require students to go back and make another choice!


What you will need:

  • A stable Internet connection
  • The digital links are provided in this pack.
  • Computer access – This can be used on any device with an internet connection and browser e.g. PCs, Macs, IWB, and tablet devices.
  • Optional printable tracking page included.
  • Options for sharing include hyperlinked PDF, Google Slides, QR Codes, EASEL, and direct copy and paste URLs.



Sharing with Students

There are a few ways you may choose to share the game with your students:

  • The student pages with clickable links are available in EASEL by TPT.
  • Assign the Google Slide link provided via Google Classroom
  • Email the game links to your students.
  • Use the QR codes provided for students to scan. These can be printed or shown on the IWB for students to scan from.
  • Do it as a class on the IWB with your access to the links only.
  • If all of the above fails, or if you need help, you can send an email to me, and we can try to resolve the issue.


>>> Chapter Access <<<
After completing a clue, students will be given a password to unlock the next chapter link.



Technical

  • To PAUSE the game, it will need to be kept open in the browser. Closing the game will require starting again from the top of the chapter it was closed on.
  • I have tested this game many times, but a glitch or two may have been missed. Please let me know if you come across any problems, and I will fix them. Also, please get in touch with me with any other technical difficulties. My email is jjresourcecreations@gmail.com
  • To prevent technical issues, I recommend clearing your browsing history and ensuring that cookies are enabled. Please check your settings, as some school computers require permission given to access links.

_______________________________________________________________
I recommend TRYING a sample below to see if these games work on the device/s you plan to use to complete the activity.
<CLICK HERE> to try a sample of a math game.
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Encountered technical errors? Try the following first:
- Clear your cache and browsing history
- Ensure Cookies are enabled
- Is your Internet connection steady?
- Try a different Internet browser such as Google Chrome
- For Chromebook users, please check your settings/filters to give permission to allow the links. See below for more advice.
Common Chromebook troubleshooting tip: You can allow or block permissions for a specific site. The site will use its settings instead of the default settings. You can also clear data for a site.

  1. On your computer, open Chrome.
  2. Go to a website.
  3. To the left of the web address, click the icon you see: Lock, Info, or Dangerous
  4. Click Site settings.
  5. Change a permission setting. Your changes will automatically save.


If none of the above work, please get in touch with me on jjresourcecreations@gmail.com
As with all technology, issues that are beyond my control may sometimes arise. However, I will do my best to work with you and aim to resolve any problems should you experience any.
_______________________________________________________________

LICENSING TERMS: This purchase includes a license for one teacher only for personal use in their classroom. Licenses are non-transferable, meaning they can not be passed from one teacher to another. No part of this resource is to be shared with colleagues or used by an entire grade level, school, or district without purchasing the proper number of licenses. Please contact me for a quote at jjresourcecreations@gmail.com if interested in purchasing multiple licenses.

COPYRIGHT TERMS: This resource may not be uploaded to the internet in any form, including classroom/personal websites or network drives, unless the site is password-protected and can only be accessed by students.

This Level will be included in the Three Levels in One Redbeard's Rebellion soon if you prefer to wait for the differentiated pack.

Individual Level Packs:


Print & Solve PAPER Editions are available for this Math Quest Story. Click below to find the printable version:
Redbeard's Rebellion (Print and Go Edition)


Other CSI Digital Math Mysteries & Quests available:
The Case of the Super Bad Superhero
The Case of the Cursed Classrooms
The Case of the Zombie Elves
The Case of the Halloween Heist

The Case of the Divided Dragons

The Case of the Thanksgiving Thief

The Case of the Heartbroken Heroes

The Case of the 100 Missing Treats

School Jungle Jam

Over the Rainbow

Raiders of the Lost Egg


Let's stay connected:
Facebook
Instagram @mrsjsresourcecreations
__________________________________________________________________
>> CLICK HERE to follow my store <<
__________________________________________________________________

Thank you!

Mrs. J.

© 2023

Total Pages
Answer Key
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Teaching Duration
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Standards

to see state-specific standards (only available in the US).
Recognize that in a multi-digit number, a digit in one place represents 10 times as much as it represents in the place to its right and 1/10 of what it represents in the place to its left.
Read, write, and compare decimals to thousandths.
Read and write decimals to thousandths using base-ten numerals, number names, and expanded form, e.g., 347.392 = 3 × 100 + 4 × 10 + 7 × 1 + 3 × (1/10) + 9 × (1/100) + 2 × (1/1000).
Compare two decimals to thousandths based on meanings of the digits in each place, using >, =, and < symbols to record the results of comparisons.
Use place value understanding to round decimals to any place.

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