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Create Your Own Video Game Simulation

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Secondary Math Projects
4 Followers
Grade Levels
7th - 10th
Standards
Formats Included
  • PDF
Pages
9 pages
$3.00
$3.00
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Secondary Math Projects
4 Followers

Description

This simulation challenges students to experience the financial side of creating a video game firsthand. They will use secondary math skills and learn basic economic vocabulary along the way. This is a very details and regimented simulation that should take between 2-3 class periods.

Total Pages
9 pages
Answer Key
N/A
Teaching Duration
2 hours
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Standards

to see state-specific standards (only available in the US).
Solve multi-step real-life and mathematical problems posed with positive and negative rational numbers in any form (whole numbers, fractions, and decimals), using tools strategically. Apply properties of operations to calculate with numbers in any form; convert between forms as appropriate; and assess the reasonableness of answers using mental computation and estimation strategies. For example: If a woman making $25 an hour gets a 10% raise, she will make an additional 1/10 of her salary an hour, or $2.50, for a new salary of $27.50. If you want to place a towel bar 9 3/4 inches long in the center of a door that is 27 1/2 inches wide, you will need to place the bar about 9 inches from each edge; this estimate can be used as a check on the exact computation.
Solve word problems leading to inequalities of the form 𝘱𝘹 + 𝘲 > 𝘳 or 𝘱𝘹 + 𝘲 < 𝘳, where 𝘱, 𝘲, and 𝘳 are specific rational numbers. Graph the solution set of the inequality and interpret it in the context of the problem. For example: As a salesperson, you are paid $50 per week plus $3 per sale. This week you want your pay to be at least $100. Write an inequality for the number of sales you need to make, and describe the solutions.
Give examples of linear equations in one variable with one solution, infinitely many solutions, or no solutions. Show which of these possibilities is the case by successively transforming the given equation into simpler forms, until an equivalent equation of the form 𝘹 = 𝘢, 𝘢 = 𝘢, or 𝘢 = 𝘣 results (where 𝘢 and 𝘣 are different numbers).
Solve real-world and mathematical problems leading to two linear equations in two variables. For example, given coordinates for two pairs of points, determine whether the line through the first pair of points intersects the line through the second pair.

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