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Animal Tracks Matching Game

Rated 4.58 out of 5, based on 24 reviews
4.6 (24 ratings)
;
Wild and Growing
280 Followers
Grade Levels
K - 4th, Homeschool
Resource Type
Standards
Formats Included
  • PDF
Pages
5 pages
$4.00
$4.00
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Wild and Growing
280 Followers

What educators are saying

Such a neat resource that we introduced after some students noticed a variety of prints in our school yard and began to wonder what could have made those tracks!
I used this for a zoology class I'm teaching to 1st-3rd grade homeschoolers! They loved this activity! I also love that the students could take it home and play it again with their families.
Also included in
  1. Looking for a unique way to teach about animals and their adaptations? Need an outdoor component in your classroom? My Animal Tracks Bundle will get your students learning about animals in their backyards and how their feet have helped them survive in their environment. In addition to learning abo
    Price $13.30Original Price $19.00Save $5.70

Description

Engage your students in a fun matching memory game where they will learn about animal tracks. This resource is a great time-killer and overall fun, Montessori inspired, way to learn about animal tracks. Learning about animal tracks can help students deduct adaptations for animals and their habitats. It is also a great activity to do outdoors.

This product features 16 different animals:

  • Deer
  • Raccoon
  • Rabbit
  • Opossum
  • Porcupine
  • Coyote
  • Gray Squirrel
  • Skunk
  • Beaver
  • Black Bear
  • Bobcat
  • Red Fox
  • Deer Mouse
  • Wild Turkey
  • River Otter
  • Weasel

Why use this resource?

This is a great game to get children learning about animals and their behavior or beginning to learn how to track animals in the wilderness. It's also a great way to teach animal adaptations and how animals survive in their environment. This resource is great to get your class outside in any weather, but especially on snowy or muddy days.

How to play:

After downloading the resource you will need to cut out the cards. Print an extra copy to keep for yourself as an answer key. The animals and their tracks directly follow one another.

This set can be played in many different ways. Here are two examples I like using with my students.

  • Testing your knowledge, which animal track goes with which animal?
  • Memory game: Place all cards face down on a hard surface. Then, select two cards at a time. If they match, set them aside. If they do not match, flip them face down again. Continue until all matches are found.

This product is also found in my Animal Tracks Bundle. You can SAVE 30% when you purchase the bundle instead.

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Hannah

Wild and Growing

Total Pages
5 pages
Answer Key
Included
Teaching Duration
N/A
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Standards

to see state-specific standards (only available in the US).
NGSS1-LS1-1
Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs. Examples of human problems that can be solved by mimicking plant or animal solutions could include designing clothing or equipment to protect bicyclists by mimicking turtle shells, acorn shells, and animal scales; stabilizing structures by mimicking animal tails and roots on plants; keeping out intruders by mimicking thorns on branches and animal quills; and, detecting intruders by mimicking eyes and ears.
NGSS3-LS4-3
Construct an argument with evidence that in a particular habitat some organisms can survive well, some survive less well, and some cannot survive at all. Examples of evidence could include needs and characteristics of the organisms and habitats involved. The organisms and their habitat make up a system in which the parts depend on each other.
NGSS2-LS4-1
Make observations of plants and animals to compare the diversity of life in different habitats. Emphasis is on the diversity of living things in each of a variety of different habitats. Assessment does not include specific animal and plant names in specific habitats.
NGSS3-LS4-2
Use evidence to construct an explanation for how the variations in characteristics among individuals of the same species may provide advantages in surviving, finding mates, and reproducing. Examples of cause and effect relationships could be plants that have larger thorns than other plants may be less likely to be eaten by predators; and, animals that have better camouflage coloration than other animals may be more likely to survive and therefore more likely to leave offspring.
NGSSK-LS1-1
Use observations to describe patterns of what plants and animals (including humans) need to survive. Examples of patterns could include that animals need to take in food but plants do not; the different kinds of food needed by different types of animals; the requirement of plants to have light; and, that all living things need water.

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280 Followers